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The Door Mode determines whether or not the Door in an unchanging state (Unlocked, Unlocked (Emergency), No Access, Lockdown), or in an access-controlled state, requiring credential presentation for access. When credentials are required, the Door Mode also determines which types of credentials are required.
When the Door Mode is initially set for a Door, or it changes, a corresponding Event is generated (See: Event Categories and Types). For example, if the Door Mode becomes Card Only, an Event will be generated: Door Mode: Card Only.
The default Door Mode for a Door is set in the Doors screen in the Atlas Series Primary Controller.
Door Mode Schedules can be used to automatically change Door Modes according to a schedule.
Manual Commands can be used to set the Door Mode.
The Door Mode is also shown in Door Status.
Most access-controlled Door Modes have a (First Unlocks) variant.
The following is a list of all Door Modes for a Door:
Unlocked |
Unlocked (Emergency) |
No Access |
Lockdown |
No Access, No Exit Button |
Card Only |
Card Only (First Unlocks) |
Card and PIN |
Card and PIN (First Unlocks) |
PIN Only |
Pin Only (First Unlocks) |
Card or PIN |
Card or PIN (First Unlocks) |
Card and Biometric |
Card and Biometric (First Unlocks) |
Card and Biometric and PIN |
Card and Biometric and PIN (First Unlocks) |
Biometric Only |
Biometric Only (First Unlocks) |
Biometric and PIN |
Biometric and PIN (First Unlocks) |
Biometric or PIN |
Biometric or PIN (First Unlocks) |
Card or Biometric |
Card or Biometric (First Unlocks) |
Biometric or Card or PIN |
Biometric or Card or PIN (First Unlocks) |
Note that a Controller can be placed in a special Door Mode during global Lockdown and Emergency Unlock. The Events generated for this at the global level are:
•Global Access Mode: Unlocked (Emergency)
•Global Access Mode: Lockdown
•Global Access Mode: None
The Events generated for this at the (secondary) Controller level are:
•Controller Access Mode: Unlocked (Emergency)
•Controller Access Mode: Lockdown
•Controller Access Mode: None